![]() ![]() Take any other card game - and I mean any other game - and this model wouldn’t work. Only now instead of buying 10 cards you can’t use, it’s 37.ĭan: On the flipside, I suspect KeyForge is a masterwork of design. Because out of my four random decks, I kind of don’t love how any of them combo with themselves.īrock: Replacing random boosters with random complete decks ends up being essentially a lateral move. My point is this: when one of your selling points is that you don’t need to spend hundreds of dollars on random blister packs just to begin putting together a competitive deck, I’m still not sure random pre-made decks are the solution. But this deck does not have ten artifacts. “More artifacts, please,” I would say to the man at the game store, handing across thirty thousand in Monopoly bills. Great, right? If I was putting together a deck on my own, I’d load it up with ten artifacts. Just as an example, one of my four decks has a card that utilizes artifacts. But not every deck functions equally well. Speaking of procedurally-generated offense, I’ll start with my main concern, because I feel like it’s pretty much everybody’s concern: I’m not 100% sure it works. I really wanted to become a Twitter sensation. ![]() Although not as often as I was hoping, actually. ![]() The tiny little deviants inside Fantasy Flight’s random game-o-matic machine crashed a bunch of crazy stuff together, gave it a completely wild name, and called it a finished deck.ĭan: Sometimes an offensively-titled deck. Because lasers.īut that’s the beauty, or maybe the trouble we all have decks that are the slow car. My first deck would be great if it had a few more Mars minions, but instead the computer loaded it with lasers. “Every deck,” it says, pulling a giant lever on a randomizing machine, “will seem like it was designed by an eight-year-old.”īrock: Keyforge puts every player on equally strange and squishy ground. Keyforge feels like it took a look at that conflict - the “Pinewood Dilemma” as I call it - and put its foot down. Two things ended in that moment: my high school Magic career and the possibility of a band trip NCMO. Then, as things were getting more interesting over on my bench, he popped up from the seat ahead of us and went, “Hey Dan! Sweet lynx!” It wasn’t even that great of a lynx. Thinking it would shoo him off, I relented. I was finally cozying up to my high school crush when one of my buddies asked to see my Magic deck. Should I build a deck that’s fun, with interesting cards that have crazy effects? Or do I want to win?ĭan: My main memory of Magic: The Gathering comes from this one time on a band trip. Though I’ve never competed in a Magic: The Gathering competitive scene, I imagine there’s a similar dilemma. But in validating Myron’s efforts, granting him control over his little wooden racer, was I setting him up for failure? Was he going to compete against a lineup of super sleek, optimized speed machines? No doubt these other kids had parents who were polishing axle nails and optimizing center of gravity, while I was being the responsible dad who lets his child carve odd shapes and weights willy-nilly. My worry, in helping him build his car, was that other scouts were getting more help. Brock: Recently, my eight-year-old son (Myron, of Mathfinder fame) competed in a Pinewood derby with his fellow Cub Scouts. ![]()
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